简版在线聊天Websocket

2020-05-19 16:15:09来源:博客园 阅读 ()

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简版在线聊天Websocket

序言

  • What is Webscoket ?

  • websocket 应用场景

  • 简版群聊实现

  • 代码例子

  • 小结

Webscoket

Websokcet 是一种单个TCP连接上进行全双工通信的协议,通过HTTP/1.1 协议的101状态码进行握手。

http://websocket.org

Websocket 应用场景

Websocket 和 http 协议都是web通讯协议,两者有何区别?先说Http,它是一种请求响应协议,这种模型决定了,只能客户端请求,服务端被动回答。如果我们有服务端主动推送给客户端的需求怎么办?比如一个股票网站,我们会选择主动轮询,也就是”拉模式“。

大家可以思考下主动轮询带来的问题是什么?

主动轮询其实会产生大量无效请求,增加了服务器压力。

由此,websocket 协议的补充,为我们带来了新的解决思路。

简版群聊实现

利用Websocket 实现一个简陋群聊功能,加深一下Websocket 理解。

  1. 假设李雷和韩梅梅都登录在线;
  2. 李雷通过浏览器发送消息转nginx 代理到Ws服务器;
  3. Ws服务器加载所有在线会话广播消息;
  4. 韩梅梅接受到消息。

聊天

代码例子

后端(shop-server)

  1. 引入pom.xml 依赖

      <dependency>
          <groupId>org.springframework.boot</groupId>
          <artifactId>spring-boot-starter-websocket</artifactId>
      </dependency>
    
  2. 配置类

    package com.onlythinking.shop.websocket;
    
    import lombok.extern.slf4j.Slf4j;
    import org.springframework.context.annotation.Bean;
    import org.springframework.context.annotation.Configuration;
    import org.springframework.web.socket.server.standard.ServerEndpointExporter;
    
    /**
     * <p> The describe </p>
     *
     * @author Li Xingping
     */
    @Slf4j
    @Configuration
    public class WebSocketConfiguration {
    
        @Bean
        public ServerEndpointExporter endpointExporter() {
            return new ServerEndpointExporter();
        }
    
    }
    
  3. 接受请求端点

    package com.onlythinking.shop.websocket;
    
    import com.alibaba.fastjson.JSON;
    import com.google.common.collect.Maps;
    import com.onlythinking.shop.websocket.handler.ChatWsHandler;
    import com.onlythinking.shop.websocket.handler.KfWsHandler;
    import com.onlythinking.shop.websocket.handler.WsHandler;
    import com.onlythinking.shop.websocket.store.WsReqPayLoad;
    import com.onlythinking.shop.websocket.store.WsRespPayLoad;
    import com.onlythinking.shop.websocket.store.WsStore;
    import com.onlythinking.shop.websocket.store.WsUser;
    import lombok.extern.slf4j.Slf4j;
    import org.apache.commons.lang3.StringUtils;
    import org.springframework.stereotype.Component;
    
    import javax.websocket.*;
    import javax.websocket.server.ServerEndpoint;
    import java.io.IOException;
    import java.util.Map;
    
    /**
     * <p> The describe </p>
     *
     * @author Li Xingping
     */
    @Slf4j
    @Component
    @ServerEndpoint("/ws")
    public class WebsocketServerEndpoint {
    
        private static Map<String, WsHandler> wsHandler = Maps.newConcurrentMap();
    
        static {
            wsHandler.put("robot", new KfWsHandler());
            wsHandler.put("chat", new ChatWsHandler());
        }
    
        @OnOpen
        public void onOpen(Session session) {
            log.info("New ws connection {} ", session.getId());
            WsStore.put(session.getId(), WsUser.builder().id(session.getId()).session(session).build());
            respMsg(session, WsRespPayLoad.ok().toJson());
        }
    
        @OnClose
        public void onClose(Session session, CloseReason closeReason) {
            WsStore.remove(session.getId());
            log.warn("ws closed,reason:{}", closeReason);
        }
    
        @OnMessage
        public void onMessage(String message, Session session) {
            log.info("accept client messages: {}" + message);
            WsReqPayLoad payLoad = JSON.parseObject(message, WsReqPayLoad.class);
            if (StringUtils.isBlank(payLoad.getType())) {
                respMsg(session, WsRespPayLoad.ofError("Type is null.").toJson());
                return;
            }
            WsUser wsUser = WsStore.get(session.getId());
            if (null == wsUser || StringUtils.isBlank(wsUser.getUsername())) {
                WsStore.put(session.getId(), WsUser.builder()
                  .id(session.getId())
                  .username(payLoad.getUsername())
                  .avatar(payLoad.getAvatar())
                  .session(session)
                  .build()
                );
            }
            WsHandler handler = wsHandler.get(payLoad.getType());
            if (null != handler) {
                WsRespPayLoad resp = handler.onMessage(session, payLoad);
                if (null != resp) {
                    respMsg(session, resp.toJson());
                }
            } else {
                respMsg(session, WsRespPayLoad.ok().toJson());
            }
        }
    
        @OnError
        public void onError(Session session, Throwable e) {
            WsStore.remove(session.getId());
            log.error("WS Error: ", e);
        }
    
        private void respMsg(Session session, String content) {
            try {
                session.getBasicRemote().sendText(content);
            } catch (IOException e) {
                log.error("Ws resp msg error {} {}", content, e);
            }
        }
    }
    
    
  4. 聊天业务处理器

    package com.onlythinking.shop.websocket.handler;
    
    import com.onlythinking.shop.websocket.store.*;
    import lombok.extern.slf4j.Slf4j;
    
    import javax.websocket.Session;
    import java.util.Date;
    import java.util.List;
    
    /**
     * <p> The describe </p>
     *
     * @author Li Xingping
     */
    @Slf4j
    public class ChatWsHandler implements WsHandler {
    
        @Override
        public WsRespPayLoad onMessage(Session session, WsReqPayLoad payLoad) {
            // 广播消息
            List<WsUser> allSessions = WsStore.getAll();
            for (WsUser s : allSessions) {
                WsRespPayLoad resp = WsRespPayLoad.builder()
                  .data(
                    WsChatResp.builder()
                      .username(payLoad.getUsername())
                      .avatar(payLoad.getAvatar())
                      .msg(payLoad.getData())
                      .createdTime(new Date())
                      .self(s.getId().equals(session.getId()))
                      .build()
                  )
                  .build();
                log.info("Broadcast message {} {} ", s.getId(), s.getUsername());
                s.getSession().getAsyncRemote().sendText(resp.toJson());
            }
            return null;
        }
    }
    
    

前端(shop-web-mgt)

  1. 引入依赖

    npm install vue-native-websocket --save
    
  2. 添加Store

    import Vue from 'vue'
    
    const ws = {
      state: {
        wsData: {
          hasNewMsg: false,
        },
        socket: {
          isConnected: false,
          message: '',
          reconnectError: false,
        }
      },
      mutations: {
        SET_WSDATA(state, data) {
          state.wsData.hasNewMsg = data.hasNewMsg
        },
        RESET_WSDATA(state, data) {
          state.wsData.hasNewMsg = false
        },
        SOCKET_ONOPEN(state, event) {
          Vue.prototype.$socket = event.currentTarget;
          state.socket.isConnected = true
        },
        SOCKET_ONCLOSE(state, event) {
          state.socket.isConnected = false
        },
        SOCKET_ONERROR(state, event) {
          console.error(state, event)
        },
        // default handler called for all methods
        SOCKET_ONMESSAGE(state, message) {
          state.socket.message = message
        },
        // mutations for reconnect methods
        SOCKET_RECONNECT(state, count) {
          console.info(state, count)
        },
        SOCKET_RECONNECT_ERROR(state) {
          state.socket.reconnectError = true;
        },
      },
      actions: {
        AskRobot({rootGetters}, data) {
          return new Promise((resolve, reject) => {
            console.log('Ask robot msg', data);
            const payLoad = {
              type: 'robot',
              username: rootGetters.loginName,
              data: data
            };
            Vue.prototype.$socket.sendObj(payLoad)
            resolve(1)
          })
        },
        SendChatMsg({rootGetters}, data) {
          return new Promise((resolve, reject) => {
            console.log('Send chat msg', data);
            const payLoad = {
              type: 'chat',
              username: rootGetters.loginName,
              data: data
            };
            Vue.prototype.$socket.sendObj(payLoad)
            resolve(1)
          })
        },
        MessageRead({commit, state}, data) {
          commit('RESET_WSDATA', {})
        },
      }
    };
    
    export default ws
    
    
  3. 编写组件

    <template>
      <div>
        <ot-drawer
          title="聊天"
          :visible.sync="chatVisible"
          direction="rtl"
          :before-close="handleClose">
          <div class="chat-body">
            <div id="msgList" style="margin-bottom: 200px" class="chat-msg">
              <div class="chat-msg-item" v-for="item in msgList">
                <div v-if="!item.self">
                  <div class="msg-header">
                    <img
                      :src="baseUrl+'/api/insecure/avatar?code='+item.avatar+'&size=64'"
                      class="user-avatar"
                    >
                    <span class="avatar-name">{{item.username}}</span>&nbsp;&nbsp;
                    <div style="display: inline-block; float: right">
                      {{item.createdTime | parseTime('{h}:{i}')}}
                    </div>
                  </div>
                  <div class="msg-body" style="float: left;">
                    {{item.msg}}
                  </div>
                </div>
                <div v-else>
                  <div class="msg-header clearfix">
                    <img
                      :src="baseUrl+'/api/insecure/avatar?code='+item.avatar+'&size=64'"
                      class="user-avatar"
                      style="float: right"
                    >
                  </div>
                  <div class="msg-body" style="float: right;background-color: #67C23A">
                    {{item.msg}}
                  </div>
                </div>
              </div>
            </div>
          </div>
          <div class="chat-send">
            <el-input
              v-model="text"
              autocomplete="off"
              placeholder="请输入你想说的内容..."
              @keyup.enter.native="handleSendMsg"
            ></el-input>
            <div class="chat-btns">
    
              <el-button
                class="action-item"
                @click="handleClearMsg"
              >清空
              </el-button>
              <el-button
                type="success"
                class="action-item"
                @click="handleSendMsg"
                v-scroll-to="{ el: '#msgList', offset: 140 }"
              >发送
              </el-button>
            </div>
          </div>
        </ot-drawer>
      </div>
    </template>
    
    <script>
    
      import {mapGetters} from 'vuex'
      import store from '@/store'
      import {config} from '@/utils/config'
      import OtDrawer from '@/components/OtDrawer'
      import Cookies from 'js-cookie'
    
      export default {
        name: 'UserChat',
        components: {OtDrawer},
        props: {
          visible: {
            type: Boolean,
            default: false
          }
        },
        data() {
          return {
            baseUrl: config.baseUrl,
            text: '',
            msgList: [],
          }
        },
        computed: {
          ...mapGetters([
            'roles', 'isConnected', 'message', 'reconnectError'
          ]),
          chatVisible: {
            get() {
              return this.visible
            },
            set(val) {
              this.$emit('update:visible', val)
            }
          }
        },
        beforeDestroy() {
          if (this.isConnected) {
            this.$disconnect()
          }
        },
        mounted() {
          console.log('Chat mounted.')
          if (!this.isConnected) {
            this.$connect(config.wsUrl, {
              format: 'json',
              store: store
            })
          }
          // 监听消息接收
          this.$options.sockets.onmessage = (res) => {
            const data = JSON.parse(res.data);
            console.log('收到消息', data);
            if (data.code === 0) {
              // 连接建立成功
              if (!data.data.msg) {
                return;
              }
              this.msgList.push(data.data)
            } else if (data.code === 400) {
              this.$message({
                type: 'warning',
                message: data.data
              })
            }
          };
        },
        methods: {
          handleSendMsg() {
            if (!this.text) {
              this.$message({
                type: 'warning',
                message: '请输入内容'
              });
              return;
            }
            this.$store.dispatch('SendChatMsg', this.text).then(data => {
              this.text = ''
            })
          },
          handleClearMsg() {
            this.msgList = [];
            Cookies.remove('chatMsg');
            // 删除
          },
          // 聊天关闭前
          handleClose() {
            // 缓存消息到本地
            Cookies.set('chatMsg', JSON.stringify(this.msgList));
            this.$emit('update:visible', false)
          }
        },
        created() {
          // 加载缓存数据
          const chatMsg = Cookies.get('chatMsg');
          if (chatMsg) {
            this.msgList = JSON.parse(chatMsg);
          }
        }
      }
    </script>
    
    <style>
      .el-drawer__body {
        height: 100%;
        box-sizing: border-box;
        overflow-y: auto;
        background-color: rgba(244, 244, 244, 1);
        scroll-snap-type: y proximity;
      }
    </style>
    
    <style rel="stylesheet/scss" lang="scss" scoped>
    
      .user-avatar {
        width: 20px;
        height: 20px;
        border-radius: 4px;
        vertical-align: middle;
      }
    
      .msg-header {
        font-size: 12px;
        color: rgba(109, 114, 120, 1);
      }
    
      .avatar-name {
        vertical-align: middle;
      }
    
      .msg-body {
        text-align: center;
        max-width: 300px;
        min-width: 100px;
        word-wrap: break-word;
    
        margin: 4px 0;
        padding: 4px;
        line-height: 24px;
        border-radius: 4px;
        background-color: rgba(255, 255, 255, 1);
      }
    
      .chat-body {
        height: 100%;
        position: relative;
      }
    
      .chat-msg {
        padding: 10px;
    
        .chat-msg-item {
          margin-top: 10px;
          height: 65px;
        }
      }
    
      .chat-send {
        padding: 20px;
        background-color: rgba(255, 255, 255, 1);
        position: absolute;
        left: 50%;
        width: 100%;
        transform: translateX(-50%);
        bottom: 0px;
      }
    
      .chat-btns {
        text-align: center;
      }
    
      .action-item {
        margin-top: 10px;
      }
    </style>
    
    

    Nginx 代理配置 nginx.conf (如有需要可添加)

    map $http_upgrade $connection_upgrade {
        default upgrade;
        '' close;
    }
    
    upstream websocket {
        server 127.0.0.1:8300;
    }
    
    server {
         server_name shop-web-mgt.onlythinking.com;
         listen 443 ssl;
         location / {
             proxy_pass http://websocket;
             proxy_read_timeout 300s;
             proxy_send_timeout 300s;
             
             proxy_set_header Host $host;
             proxy_set_header X-Real-IP $remote_addr;
             proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
             
             proxy_http_version 1.1;
             proxy_set_header Upgrade $http_upgrade;
             proxy_set_header Connection $connection_upgrade;
         }
        ssl_certificate /etc/data/shop-web-mgt.onlythinking.com/full.pem;
        ssl_certificate_key /etc/data/shop-web-mgt.onlythinking.com/privkey.pem;
    }
    

    实现效果图

    界面比较丑,因为不太擅长,请大家别见笑!!

聊天界面

聊天界面

聊天界面

项目地址

https://github.com/cuteJ/shop-server (后端)

https://github.com/cuteJ/shop-web-mgt (前端)

项目演示地址

http://shop-web-mgt.onlythinking.com

小结

该篇学习Websocket,写此Demo加深印象!


原文链接:https://www.cnblogs.com/sky233/p/12920291.html
如有疑问请与原作者联系

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