6 "1280x1024"
7 "1600x1200"
8 "1792x1344"
Please list the digits and characters for the modes that you want to use.
For example, '632' selects "1280x1024" "1024x768" "800x600", with
the default mode of "1280x1024".
Which modes do you want?321
***3个模式,兼容一些全屏低分辨率的游戏
Modes that cannot be supported due to monitor or clock constraints will
be automatically skipped by the server.
1. Change the modes for 24-bit (24-bit color)
2. The modes are OK, continue.
Enter your choice: 2
***改好了,选2
You can have a virtual screen (desktop), which is screen area that is larger
than the physical screen and which is panned by moving the mouse to the edge
of the screen. The largest resolution in the modelist is used for any of the
listed resolution with less dimensions. Each color depth can have a
differently-sized virtual screen. Virtual screens resolutions are set
for each color depth separately.
Note: This grafics adapter will always select the maximum
x and y resolution as the default virtual desktop resolution.
This complies with general X11 specifications. see "man XF86Config".
Do you want to use a virtual desktop where the dimensions are bigger
than your maximum x and y screen resolution? (y/n) [n]
***不要
6、DRI限制
==============================================================================
Direct Rendering Interface Restrictions
==============================================================================
Please specify which restriction sheme you want to implement:
1. no restrictions - any user has access to the OpenGL ICD
2. limited to group 'users' - only group members can access the OpenGL ICD
3. limited to group 'root' - only group members can access the OpenGL ICD
4. limited to group 'video' - only group members can access the OpenGL ICD
5. limited to group 'dri' - only group members can access the OpenGL ICD
Enter the number for your default user restrictions: [1]
***大家都能够用嘛,缺省选1
7、应用程式配置
==============================================================================
Application Profiles
==============================================================================
Please select application specific profile:
1. Default
2. Individual Configuration of Capabilities
3. Maya
4. SOFTIMAGE|XSI
5. SOFTIMAGE|3D
6. Houdini 4.0
7. Houdini 5.0
8. Houdini 5.5
Enter the number for your profile: [1]
***缺省
8、高级特性配置
==============================================================================
Advanced Feature Settings
==============================================================================
Do you want to synchronize buffer swaps
with the vertical sync signal (y/n)? [n]
***缺省
TLS Method: this only applys to the FireGL workstation boards
The grafics driver supports two different methods of thread local storage.
The first method is fast but might immediately abort when used with
WineX, VM emulators or some other advanced programming tools.
The second method is up to 10% slower in a few rendering cases
but does nicely cope with any sort of exotic software.
For more details on this topic, please see the readme.
If not totally sure about your needs, then please select "0 - default".
0 - default (FireGL workstation boards: fast)
1 - fast operation (only for standard gnu C/C OpenGL applications)
2 - compatible operation (for WineX, VM emulators and some profilers)
Which storage method do you want to use? [0]
***缺省
External AGPGART module:
It is possible (but not recommended) to turn off the usage of
built-in agp support of the provided fglrx kernel module and
use the external AGP GART module (agpgart.o) of the Linux kernel.
If you want to use the external module then ensure that it loads
prior to the drivers full startup. In order to manually load the
external agpgart module execute this on the commandline (as root):
/sbin/insmod agpgart
or alternatively configure your system to auto load the module.
Do you want to use the external AGP GART module (y/n)? [n]
***缺省
8、配置结束
==============================================================================
Finish
==============================================================================
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