serversocket类
由于ssclient使用了流套接字,所以服务程序也要使用流套接字。这就要创建一个serversocket对象,serversocket有几个构造函数,最简单的是serversocket(int port),当使用serversocket(int port)创建一个serversocket对象,port参数传递端口号,这个端口就是服务器监听连接请求的端口,如果在这时出现错误将抛出ioexception异常对象,否则将创建serversocket对象并开始准备接收连接请求。
接下来服务程序进入无限循环之中,无限循环从调用serversocket的accept()方法开始,在调用开始后accept()方法将导致调用线程阻塞直到连接建立。在建立连接后accept()返回一个最近创建的socket对象,该socket对象绑定了客户程序的ip地址或端口号。
由于存在单个服务程序与多个客户程序通讯的可能,所以服务程序响应客户程序不应该花很多时间,否则客户程序在得到服务前有可能花很多时间来等待通讯的建立,然而服务程序和客户程序的会话有可能是很长的(这与电话类似),因此为加快对客户程序连接请求的响应,典型的方法是服务器主机运行一个后台线程,这个后台线程处理服务程序和客户程序的通讯。
为了示范我们在上面谈到的慨念并完成ssclient程序,下面我们创建一个ssserver程序,程序将创建一个serversocket对象来监听端口10000的连接请求,如果成功服务程序将等待连接输入,开始一个线程处理连接,并响应来自客户程序的命令。下面就是这段程序的代码:
listing 3: ssserver.java
// ssserver.java
import java.io.*;
import java.net.*;
import java.util.*;
class ssserver
{
public static void main (string [] args) throws ioexception
{
system.out.println ("server starting…\n");
// create a server socket that listens for incoming connection
// requests on port 10000.
serversocket server = new serversocket (10000);
while (true)
{
// listen for incoming connection requests from client
// programs, establish a connection, and return a socket
// object that represents this connection.
socket s = server.accept ();
system.out.println ("accepting connection…\n");
// start a thread to handle the connection.
new serverthread (s).start ();
}
}
}
class serverthread extends thread
{
private socket s;
serverthread (socket s)
{
this.s = s;
}
public void run ()
{
bufferedreader br = null;
printwriter pw = null;
try
{
// create an input stream reader that chains to the sockets
// byte-oriented input stream. the input stream reader
// converts bytes read from the socket to characters. the
// conversion is based on the platforms default character
// set.
inputstreamreader isr;
isr = new inputstreamreader (s.getinputstream ());
// create a buffered reader that chains to the input stream
// reader. the buffered reader supplies a convenient method
// for reading entire lines of text.
br = new bufferedreader (isr);
// create a print writer that chains to the sockets byte-
// oriented output stream. the print writer creates an
// intermediate output stream writer that converts
// characters sent to the socket to bytes. the conversion
// is based on the platforms default character set.
pw = new printwriter (s.getoutputstream (), true);
// create a calendar that makes it possible to obtain date
// and time information.
calendar c = calendar.getinstance ();
// because the client program may send multiple commands, a
// loop is required. keep looping until the client either
// explicitly requests termination by sending a command
// beginning with letters bye or implicitly requests
// termination by closing its output stream.
do
{
// obtain the client programs next command.
string cmd = br.readline ();
// exit if client program has closed its output stream.
if (cmd == null)
break;
// convert command to uppercase, for ease of comparison.
cmd = cmd.touppercase ();
// if client program sends bye command, terminate.
if (cmd.startswith ("bye"))
break;
// if client program sends date or time command, return
// current date/time to the client program.
if (cmd.startswith ("date") || cmd.startswith ("time"))
pw.println (c.gettime ().tostring ());
// if client program sends dom (day of month) command,
// return current day of month to the client program.
if (cmd.startswith ("dom"))
pw.println ("" + c.get (calendar.day_of_month));
// if client program sends dow (day of week) command,
// return current weekday (as a string) to the client
// program.
if (cmd.startswith ("dow"))
switch (c.get (calendar.day_of_week))
{
case calendar.sunday : pw.println ("sunday");
break;
case calendar.monday : pw.println ("monday");
break;
case calendar.tuesday : pw.println ("tuesday");
break;
case calendar.wednesday: pw.println ("wednesday");
break;
case calendar.thursday : pw.println ("thursday");
break;
case calendar.friday : pw.println ("friday");
break;
case calendar.saturday : pw.println ("saturday");
}
// if client program sends doy (day of year) command,
// return current day of year to the client program.
if (cmd.startswith ("doy"))
pw.println ("" + c.get (calendar.day_of_year));
// if client program sends pause command, sleep for three
// seconds.
if (cmd.startswith ("pause"))
try
{
thread.sleep (3000);
}
catch (interruptedexception e)
{
}
}
while (true);
{
catch (ioexception e)
{
system.out.println (e.tostring ());
}
finally
{
system.out.println ("closing connection…\n");
try
{
if (br != null)
br.close ();
if (pw != null)
pw.close ();
if (s != null)
s.close ();
}
catch (ioexception e)
{
}
}
}
}
运行这段程序将得到下面的输出:
server starting…
accepting connection…
closing connection…
ssserver的源代码声明了一对类:ssserver 和serverthread;ssserver的main()方法创建了一个serversocket对象来监听端口10000上的连接请求,如果成功, ssserver进入一个无限循环中,交替调用serversocket的 accept() 方法来等待连接请求,同时启动后台线程处理连接(accept()返回的请求)。线程由serverthread继承的start()方法开始,并执行serverthread的run()方法中的代码。
一旦run()方法运行,线程将创建bufferedreader, printwriter和 calendar对象并进入一个循环,这个循环由读(通过bufferedreader的 readline())来自客户程序的一行文本开始,文本(命令)存储在cmd引用的string对象中,如果客户程序过早的关闭输出流,会发生什么呢?答案是:cmd将得不到赋值。
注意必须考虑到这种情况:在服务程序正在读输入流时,客户程序关闭了输出流,如果没有对这种情况进行处理,那么程序将产生异常。
一旦编译了ssserver的源代码,通过输入java ssserver来运行程序,在开始运行ssserver后,就可以运行一个或多个ssclient程序。
